🗓️ 06042024 1950
📎 #threejs
raytracing
- Rendering technique for simulating how light interacts with objects
- Reflections
- Refractions
- Shadows
- Illuminations
Downsides
- Expensive
baking
- Save the raytraced renders as a texture that can be placed on the geometry
:D
- Performant
D:
- Have to use 3D software for everything
- Lights not dynamic
- Loading textures can be a bit expensive for GPU / network